‘Level up’ as reality is reconstructed into an immersive, augmented video gaming experience; where both the audio-visual language and the interaction processes associated with them connect players and their bodies to the physical plane even if their minds are overwhelmingly allured during playtime in virtual space. With the spread of online role-playing games, this hybrid space transcends traditional gaming experiences; allowing the players to live out new dimensions and alternate characters without limits. The project is situated at the beginning of spaces that emerge from the superimposition of the physical and the virtual, which constitute themselves through the convergence of ‘technology’, ‘space’, and ‘community’

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01 Gaming Oubliette-Umwelt Investigation

02 Gaming Oubliette-Building Typologies

03 Video Game Spatial Chronology

04 Gaming Oubliette-An assortment of Alternate Realities

05 Gaming Oubliette-Proposal Expansion

06 Gaming Oubliette-Entrance Construction Tectonics

07 Gaming Oubliette-Reconstructing Reality

08 Gaming Oubliette-Spatial collective conscience

09 gaming oubliette-competition of collective intelligence

10 Gaming Oubliette-The Spectacle of Infinite Dimensions