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Corridor

The Venice Biennale really inspired me. Looking back on my projects I felt that each one discussed a specific, different architectural element. I also felt that in each brief I was reinterpreting that element discussing it differently than its standard definition.

Corridor - A passageway whose purpose is to provide access between rooms inside a building.

Looking at the significance of the corridor in the Mobius house as being fascinated by it as an architectural element, I examined its function. I eliminated the corridor, in order to achieve two affects:
Circulation in a matrix of cells.
dead sight area elimination.
As a result a grid was created.

Movement and transportation will run through rooms, in the form of matrix of cells.

Dead sight area will be completely eliminated by creating visual corridors; widest, longest and the most diverse in their direction.
Intersecting points of visual sights in diverse visual corridors created strategic points. These locations offer a number of views towards different directions inside the house: What if you could see an entire house from one location?
What is the purpose of the corridor?

Rather than a physical passageway the functionality of the corridor is a visual path.

Facade

Façade is generally one exterior side of a building, usually, but not always, the front.

Observing the city from the bus was flattening the space of the city, everything within the city; buildings as individuals formed an endless façade. The façade became the city itself describing its character and inhabitants.

A mysterious individual was investigated. Critically analyzing his appearance, an attempt to flatten his presence, while merging the other space inside the bus with him. Perceiving the city through the individual. By flattening his presence and by perceiving the inner as outer space through him, I read him as the façade of the city.

Wall

During the term 2 brief I dealt with one program in three different scales: Small, Medium and Large. My program was clubs. By asking questions I was able to articulate rules that functioned as dictators in each project.

What if a club is organized according to temperature and sound?
Walls function as sound barriers. Each space was identified with a program within a club: sitting area, dance floor, smoking area, bar and toilet. Accordingly, wall thickness was adjusted to set appropriate sound conditions within each space.

What if the club is organized according to a sequence of gates?
Here, walls were used to organize and differentiate diverse programs within the club. Individuals will be able to choose the order and sequence of preparing for a party.

Following the brief I continued to reinterpret the wall.
A wall is a structure that defines an area, carries a load, or provides shelter or security.

Column

Column is a structural element that transmits, through compression, the weight of the structure above to other structural elements below.

Parc De La Villette will take the form of an activated field of micro-programs. The field will consist of strips containing many "multi-media emission spots". These spots will take the form of columns functioning as a multiple choice micro-program structures.

Considering each micro-program's nature, a map of micro-programs spreads across the park. As going deeper inside the park distances between strips are reduced. As a result, more columns are present and congested areas are created. Spots which showed overlapping points are combined to create a specific column type. As distances between each micro-program differ, diverse column types were created. Each column type structure introduces travelers to a different experience containing different micro-program combinations.

The activation of the emission spots will commence at the presence of a human-being. The pixel field will enable individuals to perform and control the micro programs by their presence and interact with other individuals in relation to them.

The park has the possibility to offer endless opportunities. Nevertheless, it could also present a complete emptiness, all according to its activation. Specific events can also take place.

By activating five time cycles within the park, relevance over time can also be demonstrated.
Density of population is an unstable and arbitrary time cycle. Changing almost constantly, the transition alternates every hour.
Day and Night transitions is a constant, repetitive time cycle changing every twenty four hours.
Technology is a time cycle presenting a gradual rise and a sudden fall. As a trend gradually builds up it suddenly disappears, replaced by another.
Seasons go by from month to month, demonstrating a gradual change from one month to another.
The evolution of the Urban verses the Nature is an everlasting gradual-rising time cycle, demonstrated in the form of expanding platforms.

Rather than a supporting structural element, the column becomes an environmental structure. As activation is dependent on the presence of a human-being it is a social element as well.

Window

A window is an opening that allows the passage of light and, if not closed or sealed, air and sound.

Devotion. The façade is devoted to the Georgian window. Placed in the golden ratio of the façade the window dictates a grid. According to its size and proportion a grid is produced, demonstrating the appearance of the window multiple times within the façade.

The window is enshrined, defended by many layered walls and yet its presence is always prominent. Walls are adorned with bricks, identified with the Georgian window. These reference to the window tax during the 18th and 19th century. In addition, for each layer a different brick pattern was chosen, highlighting the many layers and depth of the facade.

In order to secure the structural quality, concrete frames act as supporting boundaries. The concrete frames also enhance the concept of framing, the window as a frame. By implementing concrete frames the multiple appearance of the window is further articulated.

Floor

A floor is the walking surface of a room or a vehicle.

Exploring the city we examined ordinary moments which presented friction. The tension between the system underneath the highway and the one above it is a very visual example of such. This is highlighted by a clear distinction, the road, the floor of the highway.

Each of the systems move in their own space and rhythm: one, underneath, walking, slow. The other, above, driving, exposed constantly to instant-changing-imagery. Although both systems experience the highway differently, occasionally, they share visual moments which connect them together. The friction existed between the two is divided and partitioned by a clear and distinctive line, the road, the floor.

Ceiling

A ceiling is an overhead interior surface that covers the upper limit of a room. It is not generally considered a structural element, but a finished surface concealing the underside of the floor or roof structure above.

3D scanning the British Museum, Harrods and the AA School, we examined diverse ceilings. Perhaps by scanning the ceilings vertically as if they were in front of us we addressed them as walls.

Looking upon these 3D scanned drawings we felt as a new space was created. This new, illusionary space looked like an alien world. Trying to enhance this feeling the movie was edited as a computer game.

Curtain

A curtain is a piece of cloth intended to block or obscure light, or drafts, or water in the case of a shower curtain.

The idea of the 'curtain' in Eileen Gray's work could be understood as both symbolic and metaphoric. The separation between rooms or even complex space by a thin 'nervous material' indicates Gray's likeness towards soft distinctions.

When designing a city for bachelors it could be argued that by the title alone, a division exists between the two forces.

The curtain has entered Gray's work in many ways – through lacquered and curated wall boards to free designed walls. These models looks to explore the curtain as an original exploration.

Stairs

Stairs may be a required component of egress from structures and buildings. Stairs are also provided for convenience to access floors, roofs, levels and walking surfaces not accessible by other means.

I was inspired by an improvised interview I conducted with a cab driver, Carlos: "The perfect city is in the sky because the man is selfish." My visionary city is an environment which glorifies selfishness: "… only by living for himself was he able to achieve the things which are the glory of mankind ..." - "Fountainhead", Ayn Rand.

The city is divided into three platforms, shaped as an inverse pyramid, the lowest platform is the smallest, it is a dense and unmaintained environment. The middle platform functions as an education of egoism and productivity through diverse institutions: "School of Productivity" and "Egoism Rehabilitation".

"Selfish Propaganda" is present in all platforms; it's role is to fix conceptual corruptions about selfish, sinful characters and to form new society heroes.

Platforms are made out of sheer glass to enhance the everlasting incentive. As being the largest; the upper platform introduces citizens with an incredibly spacious environment where people enjoy productive-solitude lifestyle in singular housing.

Stairs make a massive public transportation path in the city. The social structure of the city is dynamic, therefore ascending and descending stairs are located in each platform.