Computing Topos III
The workshop explorde the question of ‘place’ or ‘topos’ and its radical transformation in the recent years due to the proliferation and availability of environmental parameters. The rise of digital methods in architectural design as well as simulation platforms for environmental analysis, have produced a renewed interest in the relationship between architecture and phenomena and in particular into the possibility of the integration of environmental aspects into the design process.
We worked on Metropolitan Bilbao, looking for opportunities in residual areas as well as former industrial sites. These spaces that are neither private nor public but ‘common’ were identified as potentially interesting to engage with the exploration of new types and their capacity to redefine the relationship between architecture and the city as well as the feedback process generated throughout multiple scales.
We put forward a design strategy based on prototypical notions which intervened, decoded and mediated both between local and abstract or environmental and material conditions.